The block2D command generates meshes of quadrilateral elements in two or three dimensions. In three dimensions, a two-dimensional surface appropriate for shell analysis is generated.
block2d $nx $ny $e1 $n1 element (element arguments) {
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1 $x1 $y1 <$z1>
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2 $x2 $y2 <$z2>
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3 $x3 $y3 <$z3>
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4 $x4 $y4 <$z4>
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<5> <$x5> <$y5> <$z5>
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<6> <$x6> <$y6> <$z6>
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<7> <$x7> <$y7> <$z7>
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<8> <$x8> <$y8> <$z8>
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<9> <$x9> <$y9> <$z9>
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}
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$nx |
number of elements in the local x directions of the block
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$ny |
number of elements in the local y directions of the block
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$e1 |
element from which the mesh generation will start
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$n1 |
node from which the mesh generation will start
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element |
string defining which quadrilateral elements is being used (quad, ShellMITC4, bbarQuad, or enhancedQuad
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(element arguments) |
list of data parameters of element being used
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{$x1, .... ,$x9} {$y1, .... ,$y9} |
coordinates of the block elements in two dimensions
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{$z1, .... $z9} |
coordinate of the block elements in third dimension (optional, default=0.0)
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