Hi,
1. rencently I want to compile and debug the source codes for improving some properties, however not success using Microsoft visual studio 2010!
In the "Building on Windows Systems", the fourth steps told us
'We have provided you with a Visual C++ project, opensees.dsw, located in the OpenSees/Win32 directory. '
but the opensees.dsw file cannot be found, can you help me where I can find it?
2. If we use two or more uniaxialmaterial , for example, we shall use the hysteretic and steel01 , in the hysteretic soure codes, whether we can recieve the last step value of steel01 material? and how to make into realities? or can you give some advices?
Thank you very much!
How to compile the source codes?
Moderators: silvia, selimgunay, Moderators
-
- Posts: 12
- Joined: Sat May 22, 2010 6:33 pm
- Location: NORTH CHINA UNVERSITY OF SCIENCE AND TECHNOLOGY
How to compile the source codes?
MAKE PROGRESS TOGTHER!
Re: How to compile the source codes?
1. where are you reading this from?
for VS 2010 , use the OpenSees2005.sln in OpenSees/Win32
don't understand your second question.
for VS 2010 , use the OpenSees2005.sln in OpenSees/Win32
don't understand your second question.
-
- Posts: 12
- Joined: Sat May 22, 2010 6:33 pm
- Location: NORTH CHINA UNVERSITY OF SCIENCE AND TECHNOLOGY
Re: How to compile the source codes?
To fmk:
Firstly, thank your interpretation at “OpenSEES message board”,
Recently I met some problems about how to revise the source codes of OpenSEES and realize the interaction of moment and torsion in 3D models.
1. As you know, "section aggregator" is used to construct a ‘sectionaggregator’ object which groups into one single section force-deformation section.
For example, combined the moment and torsion in 3D model, however , you know , moment and torsion are taked for independent variables, then I must revise the relative source code for it into realities.
2. For my model, I just want to consider the effect of moment for torsion, and then I just want to revise the material that corresponds to torsion. I used the “Hysteretic material” for torsion behavior.
3. The question is which objects are needed to be revised according to your experience, materials, section or elements objects? Whether the calculated results of last step of one material object (for moment) can be called by the other material object (for torsion)?
Firstly, thank your interpretation at “OpenSEES message board”,
Recently I met some problems about how to revise the source codes of OpenSEES and realize the interaction of moment and torsion in 3D models.
1. As you know, "section aggregator" is used to construct a ‘sectionaggregator’ object which groups into one single section force-deformation section.
For example, combined the moment and torsion in 3D model, however , you know , moment and torsion are taked for independent variables, then I must revise the relative source code for it into realities.
2. For my model, I just want to consider the effect of moment for torsion, and then I just want to revise the material that corresponds to torsion. I used the “Hysteretic material” for torsion behavior.
3. The question is which objects are needed to be revised according to your experience, materials, section or elements objects? Whether the calculated results of last step of one material object (for moment) can be called by the other material object (for torsion)?
MAKE PROGRESS TOGTHER!