patch quad
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patch quad
Hi Dear all
is it important to name four corners of the quadratic shape in patch quad command (ie. i, j, k, l), counter clockwise or not?
best
is it important to name four corners of the quadratic shape in patch quad command (ie. i, j, k, l), counter clockwise or not?
best
Re: patch quad
Well, do exactly as it is written in the command manual! It is written COUNTER CLOCKWISE and it is important!
Best Regards,
A.H.Arshian
A.H.Arshian
Re: patch quad
does it depends on local axis?
what does it should be in 1 to 4 cases? counter clockwise or clockwise?
1- local y axis: is facing up, local z axis: is to the right
2- local y axis: is facing up, local z axis: is to the left
3- local z axis: is facing up, local y axis: is to the right
4- local z axis: is facing up, local y axis: is to the left
5- how it is determined?
tanks in advance
what does it should be in 1 to 4 cases? counter clockwise or clockwise?
1- local y axis: is facing up, local z axis: is to the right
2- local y axis: is facing up, local z axis: is to the left
3- local z axis: is facing up, local y axis: is to the right
4- local z axis: is facing up, local y axis: is to the left
5- how it is determined?
tanks in advance
Last edited by civil on Wed Sep 04, 2013 8:06 am, edited 1 time in total.
Re: patch quad
it's counter clockwise ABOUT THE X-AXIS ... use the right hand rule to figure out the x axis dirn for the 4 cases mentioned above.
Re: patch quad
so in case of 1 & 4 it should be clockwise and in case 2 &3 it should be counterclockwise.
Is it true?
Is it true?
Re: patch quad
Your cases are redundant and two cases are not even possible because OpenSees employs the right-hand rule to determine local orientation. Consider an element in the 3D case:
The local x direction corresponds to the line connecting the two endpoints of the element;
The local z direction is defined by a vector in the xz-plane;
The local y direction is formed by the cross product of z onto x;
That said, the local axes are determined exactly the same way, so there really isn't a case 1-4. From how you describe it, case 3 is how it is shown on the wiki and case 2 is a rotation of case 3 by 90 degrees (redundant). Cases 1 & 4 are left-hand versions of the previous two which don't exist in OpenSees.
Regardless, the quad section is determined just as mentioned previously, in the counter-clockwise direction about the local x-direction of the element. That said, care should be taken so that you don't orient the section about the wrong axis if it is not doubly symmetric.
The local x direction corresponds to the line connecting the two endpoints of the element;
The local z direction is defined by a vector in the xz-plane;
The local y direction is formed by the cross product of z onto x;
That said, the local axes are determined exactly the same way, so there really isn't a case 1-4. From how you describe it, case 3 is how it is shown on the wiki and case 2 is a rotation of case 3 by 90 degrees (redundant). Cases 1 & 4 are left-hand versions of the previous two which don't exist in OpenSees.
Regardless, the quad section is determined just as mentioned previously, in the counter-clockwise direction about the local x-direction of the element. That said, care should be taken so that you don't orient the section about the wrong axis if it is not doubly symmetric.
Re: patch quad
Thanks
Dear vesna
could you please tell me why it is clockwise in :
http://opensees.berkeley.edu/wiki/index ... ection.tcl
i think it is case 1. is'nt it?
Dear vesna
could you please tell me why it is clockwise in :
http://opensees.berkeley.edu/wiki/index ... ection.tcl
i think it is case 1. is'nt it?
Re: patch quad
to me this is a counter-clockwise
Re: patch quad
dear vesna
sorry for inconvenience.
could you please tell me the local axes Direction? is local y axis facing up and local z axis to the right?
why is it counter-clockwise?
sorry for inconvenience.
could you please tell me the local axes Direction? is local y axis facing up and local z axis to the right?
why is it counter-clockwise?
Re: patch quad
Irrespective of the direction of Y, as long as y and z follow the right hand rule, IJKL are gonna be in the counter-clockwise direction.