patch quad

Forum for OpenSees users to post questions, comments, etc. on the use of the OpenSees interpreter, OpenSees.exe

Moderators: silvia, selimgunay, Moderators

Post Reply
Mohammadf
Posts: 144
Joined: Wed Dec 15, 2010 10:58 am

patch quad

Post by Mohammadf »

Hi Dear all
is it important to name four corners of the quadratic shape in patch quad command (ie. i, j, k, l), counter clockwise or not?

best
AHARSHIAN
Posts: 87
Joined: Tue Apr 03, 2012 3:34 am
Location: Germany, Weimar
Contact:

Re: patch quad

Post by AHARSHIAN »

Well, do exactly as it is written in the command manual! It is written COUNTER CLOCKWISE and it is important!
Best Regards,
A.H.Arshian
Mohammadf
Posts: 144
Joined: Wed Dec 15, 2010 10:58 am

Re: patch quad

Post by Mohammadf »

thanks dear
civil
Posts: 54
Joined: Sat May 25, 2013 3:44 am

Re: patch quad

Post by civil »

does it depends on local axis?
what does it should be in 1 to 4 cases? counter clockwise or clockwise?

1- local y axis: is facing up, local z axis: is to the right
2- local y axis: is facing up, local z axis: is to the left
3- local z axis: is facing up, local y axis: is to the right
4- local z axis: is facing up, local y axis: is to the left

5- how it is determined?

tanks in advance
Last edited by civil on Wed Sep 04, 2013 8:06 am, edited 1 time in total.
fmk
Site Admin
Posts: 5884
Joined: Fri Jun 11, 2004 2:33 pm
Location: UC Berkeley
Contact:

Re: patch quad

Post by fmk »

it's counter clockwise ABOUT THE X-AXIS ... use the right hand rule to figure out the x axis dirn for the 4 cases mentioned above.
civil
Posts: 54
Joined: Sat May 25, 2013 3:44 am

Re: patch quad

Post by civil »

so in case of 1 & 4 it should be clockwise and in case 2 &3 it should be counterclockwise.
Is it true?
fbeckwit
Posts: 26
Joined: Wed May 15, 2013 3:23 pm
Location: University of California, San Diego

Re: patch quad

Post by fbeckwit »

Your cases are redundant and two cases are not even possible because OpenSees employs the right-hand rule to determine local orientation. Consider an element in the 3D case:
The local x direction corresponds to the line connecting the two endpoints of the element;
The local z direction is defined by a vector in the xz-plane;
The local y direction is formed by the cross product of z onto x;

That said, the local axes are determined exactly the same way, so there really isn't a case 1-4. From how you describe it, case 3 is how it is shown on the wiki and case 2 is a rotation of case 3 by 90 degrees (redundant). Cases 1 & 4 are left-hand versions of the previous two which don't exist in OpenSees.

Regardless, the quad section is determined just as mentioned previously, in the counter-clockwise direction about the local x-direction of the element. That said, care should be taken so that you don't orient the section about the wrong axis if it is not doubly symmetric.
civil
Posts: 54
Joined: Sat May 25, 2013 3:44 am

Re: patch quad

Post by civil »

Thanks
Dear vesna
could you please tell me why it is clockwise in :
http://opensees.berkeley.edu/wiki/index ... ection.tcl
i think it is case 1. is'nt it?
vesna
Posts: 3033
Joined: Tue May 23, 2006 11:23 am
Location: UC Berkeley

Re: patch quad

Post by vesna »

to me this is a counter-clockwise
civil
Posts: 54
Joined: Sat May 25, 2013 3:44 am

Re: patch quad

Post by civil »

dear vesna
sorry for inconvenience.
could you please tell me the local axes Direction? is local y axis facing up and local z axis to the right?
why is it counter-clockwise?
vesna
Posts: 3033
Joined: Tue May 23, 2006 11:23 am
Location: UC Berkeley

Re: patch quad

Post by vesna »

Irrespective of the direction of Y, as long as y and z follow the right hand rule, IJKL are gonna be in the counter-clockwise direction.
Post Reply