#..........o node 2 ..............^ Y
#........ /.........................|
#......./...........................|
#......o node 1................... -------> X (Global coordinates, Z is a normal direction of X-Y plane)
I have two nodes at the same location using the zerolength element.
In the local coordinates, the direction from node 1 to node 2 is defined as a longitudinal direction (which is local x).
Also, local z axis is a normal direction of x-y plane.
I want to constrain z-translation in local and theta-x in local.
To do it, I think that the only way is ...
Define the uniaxial material in the local degrees of freedom of 1, 2, 4, 5, 6. Then, Use equalDOF 1 2 3
Otherwise, is there any way NOT defining rotational material in 4, 5, 6 dofs?
equalDOF for local coordinates
Moderators: silvia, selimgunay, Moderators
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- Posts: 27
- Joined: Fri Sep 14, 2007 12:17 pm
- Location: UCSD
Re: equalDOF for local coordinates
you do not have to constrain or provide a material for every dof, people often leave out the rotational ones for example when doing a moment end release for a beam.
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- Posts: 27
- Joined: Fri Sep 14, 2007 12:17 pm
- Location: UCSD
Re: equalDOF for local coordinates
Thank you, Frank
However, I need to constrain only rotation with respect to the local x axis NOT global X.
In this case, do I need to provide the material for this rotation?
Otherwise, how can I constrain the rotation only in the local axis?
However, I need to constrain only rotation with respect to the local x axis NOT global X.
In this case, do I need to provide the material for this rotation?
Otherwise, how can I constrain the rotation only in the local axis?